By ananth, on October 23rd, 2008
Brahma now runs on Mono! Here is a screenshot of the Mandelbrot sample running under Mono (on Windows, at the moment). I’m trying to get it working on Linux, but I haven’t been able to get MonoDevelop up on my PCLinuxOS, so I’m stuck with an empty X11Context implementation.
Any help working with Mono on Linux would . . . → Read More: Brahma on Mono!
By ananth, on October 22nd, 2008
I’ve finally sorted out all problems with Brahma and OpenGL, and I’m glad to announce that there will be a release of Brahma that runs on Mono (Windows + Linux, but not MacOS – I don’t have bindings for it) very soon. I’m going to be using my own method of initializing an OpenGL context on . . . → Read More: Brahma works with OpenGL!